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stdint.h ../drivers/video/VGA_linear.h ../lib/ren_comp.h ../lib/primary_definitions.h ../sys/sys_clck.h d f e p Process Stack: #ifndef P_MAN_H #define #include /* Things To Note: - Once a process is created it does not execute immediately. This must be called using: p_exec(p_id p_et). Process execution time calculated based on the length of input string each character counting for 0.01 seconds. The stack automatically updated when executed. All processes will executed after an initial they are live. */ // structures typedef struct { unsigned int p_id ID p_et signed p_rs runstate = dead 1 live p_t ticket executed defined by char* p_inst instructions } constants const float i 0.0f dynamic variables p_cnt 0 count automatic handler p_stack256 primary (alternate method) p_id_handler (char* action p_id) (action == ) ? p_destory(p_id) : p_freeze(p_id 1) p_exec(p_id) p_print() ret() return } create new void p_create c_p_inst) p p.p_id + 1 p.p_inst c_p_inst p.p_et sizeof(c_p_inst) / 0.01f p_stackp.p_id add to destory p_destory (int p_stackp_id.p_id 000 set PID 000 making possible re-use in memory creating p_stackp_id.p_et reset p_stackp_id.p_rs would normally make dead but deleted due p_id 000 this can over-written p_stackp_id.p_inst NULL remove all decrease count freeze (milliseconds) p_freeze p_id t) note: Currently objective operating system 'hang' called. multi-threading has been implemented have changed. More features such as invoke event handlers added here eventually. hang clock CPU complete iterative operations clck_hang(t 0) again repetative (compilation) p_exec first so that queued setting its state p_stack_runtime() update p_stack_update(0) vars p_et_stack method redefine schedule updating if p_rs (live) uses linear sorting algorithm order p_stack_update cn) (cn < sizeof(p_stack)) (p_stackcn.p_rs p_et_stackcn p_stackcn.p_et != 0) (p_et_stackcn p_et_stackcn 1) move closer point swapping their values p_stackp_et_stackcn 1 p_stackp_et_stackcn onto next cn p_stack_update(cn) else we don't anything compare live calls looping through elements p_stack_runtime () sizeof(p_stack) ++i) check yes then (p_stacki.p_rs p_stack_exec(p_stacki.p_id) executes code p_stack_exec p_stackp_id.p_inst get exec_time p_stackp_id.p_et handle compile(instructions) once remaining p_et (IMPLEMENT) print p_print puts(0 0 BLACK BRIGHT ) i p_stack->p_id) #endif
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